This job listing expired on Apr 26, 2022
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Headquartered in Montreal, Reflector, a company of the Bandai Namco group, is a new breed of studio working with top talents to create high-quality, compelling content for global audiences. By employing a true transmedia approach, where content is built outwards from fully fleshed “Storyworlds”, the company is able to tell richer, deeper stories that connect with fans everywhere.

SUMMARY

Reporting directly to the Design Director, the Game Designer will work within a collaborative, multi-discipline environment and will be responsible for the tasks described below.

Responsabilities

  • Work in collaboration with the design team in the development and implementation of the 3Cs (camera, controls and characters);
  • Support the 3C and level design team in their daily tasks;
  • Develop and maintain design documentation;
  • Work collaboratively with cross-functional teams (programming, level design, audio, etc.) to integrate and iterate game features;
  • Establish, maintain and improve relationships with internal and external creative resources;
  • Proactively participate in the search for solutions to improve the gaming experience.

Qualifications

  • One to three (3) years of experience as a game designer;
  • Ability to conceptualize, analyze and implement game ideas using various tools and technologies;
  • Possess a critical, empathetic and collaborative mind, able to accept feedback and iterate on features in a team environment;
  • Experience in camera design and controls, an asset;
  • Experience with Unreal 4 Blueprint or another visual scripting tool, an asset;
  • Excellent knowledge of game editing tools (especially Unreal), an asset;
  • Advanced knowledge of video game culture;
  • Strong communication skills in French and English, both oral and written.
  • An interest and basic knowledge of cinematography, an asset