This job listing expired on Nov 21, 2022
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Rare is a one-of-a-kind game studio where we create the kind of games the world doesn't have, games that are uniquely Rare! Working here offers opportunities unlike anywhere else. You'll be providing players with unforgettable shared experiences in games loved by millions worldwide. Our pirate adventure Sea of Thieves, launched in 2018, is still going strong – and alongside that we're busy creating our next magical world, Everwild, announced in 2019 to a global audience.

We strive to make Rare an amazing place to work, embracing a culture of respect and building a supportive environment for our developers. Our custom-built Twycross studio is situated in the beautiful English countryside, surrounded by woodland and wildlife, with plenty of room for us to grow.

By joining Rare, you'll be joining one of the finest studios in the industry with support from the wider Xbox Game Studios network. We're always on the lookout for exceptional people who can bring their expertise and unique thinking to help make our team even stronger!

ROLE PURPOSE

We are looking for an Animator with several years' experience. Reporting to the Lead Animator, you will be responsible for the creation of gameplay animation, creature animation and cutscenes to bring our game worlds to life. You will have a varied and challenging role in our game's development, maximising quality as well as efficiency.

KEY ACCOUNTABILITIES

  • Create bespoke animations to drive animation direction.

  • Help inform design and production decisions and problem solve animation issues.

  • Be responsible for creating/implementing animation content to an excellent standard.

  • Make balanced and rational decisions on the production of assets.

  • Deliver content on schedule and within technical limitations.

REQUIRED SKILLS AND EXPERIENCE

  • High-quality animation skills that include experience in bipedal animation, quadruped and facial animation.

  • Familiarity with next-generation asset creation pipelines and tools.

  • Good knowledge of Maya.

  • Comfortable working in a predefined animation style.

  • Self-motivation, excellent communication skills and a great team player attitude.

  • Portfolio demonstrating relevant animation skills and styles.

DESIRABLE CHARACTERISTICS

  • Has shipped one AAA console/PC title as an animator.

  • Creative and passionate approach to problem-solving.

  • Able to take and interpret direction and criticism.

  • Proactive, organised, able to work as part of a team and independently.

  • Able to effectively collaborate with game designers and programmers.

For more on Rare's culture and achievements, see our About section.

Interested? Click below to email your application, attaching your cover letter, CV and portfolio link.

Please note that this role is not employed via Rare or Microsoft but via a third-party agency.

Please also note that candidates must already have a valid work visa for the UK if they are a non-EU citizen. We cannot offer any visa sponsorship for contract roles.