This job listing expired on May 9, 2021
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Our mission is to create industry-leading multiplayer games for players around the world. We are working on an unannounced and original next-generation AAA title.

THE ROLE

Our studio is looking for a Senior Character Artist who is incredibly passionate about games and bringing exceptional entertainment to millions of players. Our Senior Character Artists are responsible for building world-class character content for our project and helping our Game Director achieve their creative vision.

WHO YOU ARE

  • You are personally driven to achieve excellence in character art, both aesthetically and technically. You find it deeply satisfying to exceed expectations of how great you can make our characters look.
  • You are an extraordinary character artist that has a deep portfolio of amazing content.
  • You are technical enough to quickly learn new tools and work comfortably with engineers.
  • You find time to play video games and empathize deeply with our players because you are a gamer at heart.
  • You have shipped at least one successful AAA title from start to finish, or equivalent game development experience.
  • Experience with the Unreal 4 Engine is a big plus.

WHAT YOUR DAY MIGHT LOOK LIKE

  • Meeting with the Lead Character Artist, Character Animator, and Character Tech Artist to review topology, design, rig feedback, and character goals.
  • Going to a playtest to see how your characters are playing and to give notes on the game.
  • Working with the Gameplay Designer to make sure your artwork is working well with a new game mechanic.
  • Meeting with your team manager to plan your career goals for the next year.

ABOUT PROBABLYMONSTERS INC.

ProbablyMonsters™ is a builder of sustainable game studios that creates and launches original AAA games through a people-first culture. Our mission is to unite, guide, and empower talented teams to create exceptional interactive experiences. In an industry where new AAA studios and developer-focused cultures are equally rare, ProbablyMonsters stands out by fostering both with excellence. We empower our family of studios to concentrate on game creation while our platform team focuses on providing early-stage infrastructure and long-term support. This unique development model provides each of our teams the confidence, security, and stability to create and ship their games free of distractions. Our family of studios includes: narrative-driven Cauldron Studios™, multiplayer-focused Firewalk Studios™, and our third studio, not named yet, already working on a next-gen co-op RPG game. Learn more about our people, culture, and commitment to exceptional creativity at probablymonsters.com