This job listing expired on Jul 12, 2022
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Senior Music Designer

San Diego, Los Angeles, or San Mateo

PlayStation Studios Creative Arts is an award-winning centralized internal creative agency within Sony’s PlayStation Studios. We seek to build a working environment where our people thrive and create their best work. Structured around eight core teams; Brand Design, UI/UX, Motion, Video, Film, Sound, Music, and Programming, we deliver projects in collaboration with our game development and marketing/PR teams.

PlayStation Studios Creative Arts - Music is seeking a Sr Music Designer. As a music team member, you will be supporting an innovative, award-winning team passionate about producing industry-leading interactive music.

The Sr Music Designer provides music editing, technical implementation, and music production support for the Creative Arts Music team in conjunction with Sony’s worldwide game development partners and global marketing.

The ideal candidate will have a proven and broad understanding of music production, audio middleware, and game development workflows that impact audio and music implementation throughout the production process.

Responsibilities

  • Music System Design - Contributes both creatively and technically to the music system design process. Ability to communicate music system specifications to all relevant parties.
  • Music Implementation - Director involvement in the implementation design and planning. Assists in the coordination of technical resources required by middleware applications.
  • Asset Creation - Editing of multitrack and stereo audio files that correlate to creative objectives and preparing music files for in-game use.
  • Asset Organization - Maintains systems for organizing data.
  • Communication - Regular interaction with the development team and Creative Arts Music staff on all related production issues.
  • System Testing - Assists in bug tracking, assignment, and related communication with QA and development teams.

Education & Experience

  • Expert knowledge of commonly used interactive audio tools and digital audio workstations, particularly Wwise and Pro Tools.
  • Thorough understanding of various techniques for implementing game audio and associated technical demands.
  • Minimum three years of industry experience in video game music production with one or more published titles.
  • Bachelor’s Degree or equivalent work experience/skillset.

Skills

  • Solid understanding of project schedules and milestone documentation.
  • Excellent organizational and prioritization skills, attention to detail, and ability to multi-task and process knowledge.
  • Experience with JIRA, Confluence, Google Sheets, Microsoft Office, bug tracking databases.
  • Excellent communication and collaboration, verbal and written skills.
  • Able to adapt quickly in a fast-paced, dynamic environment, outstanding interpersonal and facilitation skills.

Industry

  • Knowledgeable of current industry trends: up-to-date on competitive products and standard methodologies.
  • Must love games and have a passion for creating them!

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.