This job listing expired on Mar 15, 2024

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Machine Learning Engineer

We seek a Machine Learning Engineer passionate about developing algorithms. Here, you will develop algorithms with clear technical documentation and prototypes demonstrating high-quality results. You will be tasked to advance our production technology and tools for performance capture and virtual humans. If this is you, come and apply!


  • Develop and apply machine learning and deep learning algorithms, work to optimize performance, and build prototypes for performance capture & virtual humans initiatives.

  • Leverage data to develop machine learning pipelines & tools. Establish scalable, efficient, automated processes for data analyses, model development, validation and implementation.

  • Work with character, scan, & motion capture teams to identify and lead projects that elevate quality and improve performance.

  • Follow software & engineering practices outlined by the Visual Arts engineering team.

  • Influence the Visual Arts innovation roadmap.


  • Proficient in C++ and OO design in production/R&D environment.

  • Strong programming skills in Python, Matlab, or similar languages.

  • Experience with ML frameworks such as Tensoflow, Keras, Torch, Caffe, etc.

  • Machine Learning with a specific focus on animation, rigging, facial performance, and character creation.

  • Professional exposure to animation & game development pipelines.

  • Understanding of mathematical optimization and underlying implementation of modern neural network architectures.

  • Strong communication skills with the ability to learn fast and solve complex tasks.

  • Driven to produce high-quality and innovative solutions.

  • Strong math and research experience in computer vision, computer graphics, machine vision, or image/video processing.

  • Bachelor Degree in Computer Science, Engineering, or equivalent.

  • Experience using Unreal and/or proprietary game engines.


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