This job listing expired on Jan 11, 2022
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Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA title.

We are seeking a AI Programmer who will Architect and implement game engine code systems that are used for the creation and development of a game application. This will involve writing game code systems for the use of the animation and/or design teams for handling the creative aspects of gameplay and AI development.

Responsibilities:

  • Key contributor to the development of technology as well as systems and tools that support game design needs. This includes, but is not limited to game logic, character behaviors, navigation, state-based animations selection, motion systems, scripted mini-games, physics systems, collision systems, , entities systems, sound support.
  • Maintains a thorough knowledge of the game design to manage communication and enable early identification of issues.
  • Collaborates with the production team to develop all aspects of the specified game-play experience from a technical perspective.
  • Provides input into the technical design and vision through all phases of the game development cycle from pre-production through final product release. This entails ensuring products are of the highest technical quality and uphold the integrity of the game design.
  • Maintains a clear understanding of personal task lists and project milestones to ensure set goals will be met from a scope, schedule and game-play perspective.
  • Clearly communicates updates and concerns to their manager.
  • Manages requests or information needs regarding any aspect of the technical creation process with the appropriate members of the development team.
  • Actively maintains skill-set and knowledge base by keeping track of the latest innovations from the industry.

Requirements/Education:

  • Strong C/C++ experience.
  • Strong 3d Math Skills.
  • Strong understanding of current data structures, algorithms, and methodologies, including Behavior Trees and other modern AI methods.
  • A wide range of game application and game engine skills (e.g., AI, and all related gameplay systems)
  • Minimum 1 year industry experience or related experience.
  • Bachelors Degree in computer science, engineering, or relevant curriculum.