This job listing expired on Sep 7, 2022
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People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting AAA projects with the top publishers in the industry: Project Gemini with Square Enix and Project Dagger with Take-Two (2K), in addition to a new IP to be self-published and two other games in a concept phase. One of our IPs is also being adapted for VR technology.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

If you feel yourself able to deliver as nobody else, take ownership of your projects, and are ready to leave a mark on a game you work on, apply now!

Job Description

  • Implementing gameplay scenarios using the existing toolset to forge gameplay elements such as checkpoints, objectives, enemy spawns, and special events into compelling gaming experiences

  • Maintaining the big picture of all connected features used by the department, identifying weak spots and missing links, proposing and driving improvements to the toolset, workflows, and pipelines

  • Working directly with programmers, game designers, artists, and animators to create essential tools and solutions, handle dependencies between features, facilitate teams cooperation and contribute to the vision of the game

  • Assessment of designs, game features, and pipelines, identifying potential risks, looking for systemic improvement

  • Assisting with prototyping and production of the technical elements for game features

  • Testing new features and tools before they are deployed to the rest of the team to ensure they meet the department’s requirements

  • Ensuring Level Designers comply with the official metrics and technical standards

  • Reviewing blueprints done by team members, analyzing them to identify any additional efforts required for optimization or reducing the risk of bugs

  • Implementing prefabs that are easy to use, configure or adjust by team members

  • Making sure the Level Design team can efficiently maintain a balance between the creative vision for the project and the technical budget restraints provided by Technical Director by acting as a technical reference for the team in relation to level design

  • Assisting the rest of the department with debugging and bug fixing, collaborating with other teams on interdisciplinary investigations when needed

  • Maintaining owned project documentation. Contributing to the company’s knowledge base and cooperating with other teams to keep it up-to-standards

Qualifications

  • AAA and/or console development experience

  • Experience with multiple different 3D engines

  • Experience in the design of tools and workflows

  • Interdisciplinary experience, generalist approach

  • Knowledge of Maya, 3DS Max, or similar 3D package

  • C++ programing experience a plus

Additional Information

U.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.

  • 401K with 100% match, up to 3% of employee salary, and vested immediately.

  • Paid week off during Winter Holidays.

  • 20 paid vacation days and 5 paid sick days.

  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.

  • A competitive salary and performance-based annual bonuses.

  • Personal development opportunities and ability to work in a global environment.

  • Work in a creative team with people full of passion for what they do.

  • Long term disability, short term disability, travel insurance, as well as other benefits provided.

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).

  • Full Dental coverage, including major dental and orthodontics.

  • 4% RRSP matching before tax deductions, 100% vested on day 1.

  • Paid week off during Winter Holidays.

  • 20 paid vacation days and 5 paid sick days.

  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.

  • A competitive salary and performance-based annual bonuses.

  • Personal development opportunities and ability to work in a global environment.

  • Work in a creative team with people full of passion for what they do.

  • Long term disability as well as other benefits provided.