Jobs
News
Resources
Ecosystem
Search
New:
Hitmarker Profiles.
Turn your experience and skills into a profile that gets you hired.
Create profile
→
Job Closed
(Senior) Character Artist
Omeda Studios
π
Remote (Anywhere)
Full Time
Junior (1β2 years)
Report
In This Role You Will
Work closely with animation, design, and programming team to ensure the Character art meets the game design needs
Communicate the visual design of the characters through art specifications, style guide, and reference material
You will sculpt realistic high-resolution characters
Create clean game topology, UV's and textures
What We're Looking For
Minimum of 3+ years experience working as a Character Artist
Experience working on at least one realistic-style AAA title
Proven ability across all aspects of character modeling, including anatomical, cloth, and hard-surface modeling
Extensive knowledge of 3D packages, preferrable Maya
Advanced sculpting skills using ZBrush
Experience with Substance Painter (or Mari)
Knowledge of PBR texture/material workflows
Experience with Marvelous Designer and clothing creation
Understanding of Rigging and Skinning
Real-time hair creation
Nice to Have
Knowledge of FACS based facial blendshape creation
Knowledge of real-time UE4 shaders
Knowledge of scanning pipeline
Passionate about MOBAs
Learn game design from industry experts and build your portfolio to land roles faster
Game Design Skills Bootcamps
Autumn 2026 · Enrol by 25 September
Featured Jobs
More Jobs
Multiple Open Positions
WarForge Studio LLC
π
Remote (Anywhere)
Customer Support Lead
Swish Breaks
πΊπΈ
New York, USA
P
Community & Partner Manager
Packsify
π
Remote (Illinois), Remote (USA)
Lead Artist (Digital Gaming)
Mattel
πΊπΈ
El Segundo, CA, USA
Junior Project Manager
Playrix
π
Remote (Anywhere)
Mandatory Internship Game Design (Pflichtpraktikum / Remote)
SOFTGAMES
π
Remote (Anywhere)
Latest News
More News
Microsoft Xbox's CEO has sent a memo laying out a four-year plan to go from 100 million daily users to half a billion
Take-Two has trademarked a new 2K studio called Small Axe Studios, likely led by the former Perfect Dark reboot team
Gears of War: E-Day is ditching battle passes entirely and letting players earn almost everything through gameplay
Clair Obscur: Expedition 33's developer wants to bring it to Switch 2, but says it is a "big technical challenge"
A Dragon Age trilogy remaster may never happen because nobody at BioWare understands the old engine anymore, former producer claims
Crazy Taxi: World Tour is running a closed network test in September, Sega announces
Ubisoft is reportedly developing a new open-world Far Cry game after scrapping an extraction shooter spin-off
Electronic Arts's CEO earned $38.6 million in the same year the company laid off 300 Battlefield developers
Double Fine has laid off 23 staff just three weeks after Microsoft let it go independent
Microsoft's Xbox network went down for 16 hours, and its new CTO says "this is an unacceptable situation"
Enable JavaScript to use Hitmarker