Job Closed
Omeda Studios logo

(Senior) Character Artist

Omeda Studios logo Omeda Studios
🌎 Remote (Anywhere)
Contract Full Time
Experience Level Junior (1–2 years)
Published Date
Closed Date

In This Role You Will

  • Work closely with animation, design, and programming team to ensure the Character art meets the game design needs
  • Communicate the visual design of the characters through art specifications, style guide, and reference material
  • You will sculpt realistic high-resolution characters
  • Create clean game topology, UV's and textures

What We're Looking For

  • Minimum of 3+ years experience working as a Character Artist
  • Experience working on at least one realistic-style AAA title
  • Proven ability across all aspects of character modeling, including anatomical, cloth, and hard-surface modeling
  • Extensive knowledge of 3D packages, preferrable Maya
  • Advanced sculpting skills using ZBrush
  • Experience with Substance Painter (or Mari)
  • Knowledge of PBR texture/material workflows
  • Experience with Marvelous Designer and clothing creation
  • Understanding of Rigging and Skinning
  • Real-time hair creation

Nice to Have

  • Knowledge of FACS based facial blendshape creation
  • Knowledge of real-time UE4 shaders
  • Knowledge of scanning pipeline
  • Passionate about MOBAs
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