Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.


We are seeking an entry-level engineer who is available during the summer of 2023 to join the team responsible for delivering the C++ compiler for Nintendo’s consoles. We seek an individual who wants to help us with compiler development-related tasks which may include improve or create additional dashboards for the team, improve parts of our build system, improve efficiency of the compiler and associated tools, etc.


  • Rising senior pursuing BS or MS in Computer Science or Engineering related field (MS preferred)

  • Knowledge of C++ and/or C#

  • Familiarity with Python

  • Interest in tools or compiler workspace