This job listing expired on Sep 6, 2022
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For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

As the developers of The Last of Us, Uncharted, and Jak and Daxter series, Naughty Dog's games are renowned for their character-driven narratives set in richly detailed worlds. These games are made possible by passionate developers who creatively collaborate to push the boundaries of technology, accessibility, and artistry with every single project. Join us and become a key member in a team making world-class experiences!

Level / Environment designers are the creative force behind our narrative-driven content, crafting engaging gameplay experiences through sequences of level setups they design and produce.

Responsibilities:

  • Plan and model simplified geometry environmental layouts, place game objects, and script level progression
  • Perform extensive level play-testing, reviews, and iteration
  • Collaborate with artists, programmers, animators and other game designers to craft the vision of your levels and the game
  • Act as producer for levels you design, as well as other parts of the game, facilitating communication across disciplines, clearing dependencies, and ensuring deadlines are met
  • Design and champion gameplay systems, conventions, and scenarios
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Eye for art composition, architectural concepts, and an ability to create evocative shapes
  • Experience modeling blockmesh/whitebox environments in Maya, 3DS Max, or similar 3D package
  • Understanding of simple scripting/programming concepts using a language such as C#, Lua, Javascript, or Python
  • Proficient and effective communication skills
  • Welcomes criticism and collaborates well as part of a diverse team, innovating without losing sight of the gameplay vision
  • Desire to be a part of the Naughty Dog team
  • Preferred: 3+ years designing and scripting single-player levels for console games

As part of the Naughty Dog application process, candidates should expect to complete a design test.