Physics Developer - Motive Studios | Hitmarker
This job listing expired on Oct 18, 2022
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What the Physics Developer will do at Motive:

  • Be an expert in the engine's physics capabilities, working closely with the animation, tech art and gameplay teams to optimally use the feature set.

  • Collaborate with designers, tech art and animators to brainstorm solutions that further the game’s design and world building vision through the use of physics

  • Work with the engine team drive innovations and improvements to the engines capabilities

  • Work closely with QA and technical leadership to ensure the stability and accuracy of physics systems by identifying, communicating, and resolving defects

  • Lead and participate in design and code reviews

  • Investigate and adopt new game technologies, practices, tools, and systems

Who You Are:

  • B.S. (or higher) degree in Computer Science or equivalent

  • 6+ years of professional C/C++ experience

  • Knowledge of C# is an asset

  • Experience working on current console platforms (PS5/Xbox S/X) and PC

  • Excellent math skills

  • Experience with advanced physics tools/middleware such as Havok

  • Experience applying physics technology to character features and world building

  • Experience developing complex physics based systems for published PC or current gen console games with at least one shipped title

  • Passion for making games look and play great

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