This job listing expired on May 17, 2022
Tweet

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We engage our players on every level with combat, exploration, puzzles, and dialogue.

Responsibilities

  • Creating the ingame assets following the guidelines, with or without concept art. (assets involved: Trees, rocks, vegetation, props, furniture, houses, castles, weapons,…)
  • Creating and Baking Highpoly models, created in 3DS max or Maya / Z-brush and texturing them in substance painter (or equivalent 3D and 2D programs). Both organic and hard surface.
  • Work together with the other departments to supply the designers’ needs and streamline the tools and processes.

Requirements

  • A minimum of 5 years in the industry is required.
  • A strong interest in Medieval/fantasy/steampunk characters and environments.
  • Able to produce interesting looking assets within different styles, depending on the project, even when there is no concept art available.
  • Good communication skills, able to work in a team and take creative input from the Art Director.
  • Excellent feeling for shape, colour, lighting and composition. Both at Object level as at Scene level.
  • Expertise in creating modular set pieces like walls, stairs, houses, etc.
  • Expertise in creating shaders to make interesting looking materials.
  • Able to setup and animate simple assets. (Doors opening, machines parts moving,…)

Nice to haves

  • Strong 2D skills are a plus for a 3D artist.
  • Knowledge of classic architecture.
  • Able to create own Concept Art.
  • Experience in architecture or design is also a plus.

We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.