This job listing expired on Jun 15, 2025
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Kluge Interactive is an immersive game studio building the future of human connection through immersive and enhanced experiences. We are best known for Synth Riders, one of the most popular VR rhythm games.

We are working on several other VR titles and making VR and Mobile games for a UGC social platform for some of the world's most influential VR, music, and technology companies.

Candidates must show an aptitude for learning new systems quickly. After onboarding, we will trust your expertise as a specialist in your field, combining artistic skill with technical know-how to meet our goals.

The Team

We're a passionate team of highly knowledgeable and enthusiastic people, diverse creative individuals from all over the world with distinct cultures, backgrounds, and skill sets. We're constantly striving for ultimate quality - both in our games and our company culture and values. Our studio's most cherished asset is our people; our job is to give you the creative freedom, tools, and support to become the best version of yourself!

You'll be supported by creative leadership and a team of multiple 3D artists. You will work closely with a cross-functional team that involves developers, game designers, sound designers, creative writers, and producers.

Minimum Requirements

  • Experience in Mobile Game Development

  • Experience with Mobile optimization

  • 2-3 years of experience in a similar role

  • 5+ years of experience with Unity

  • Highly technically skilled with holistic notions of industry standards

  • Asset creation artist skill sets

  • Full proficiency in Blender, as it will be the mandatory tool

  • Find a balance between artistic aspects and technical constraints

  • Collaborate with level designers to understand environmental needs

  • Strong artistic sense with attention to detail and background experience in multiple art directions, from realistic to stylized

  • English written and verbal communication skills

Desired Requirements

  • Experience in VR

  • Experience with programming or scripting languages

  • Experience with asset optimization

Responsibilities

  • Collaborate with the art, design, and programming teams to develop and implement technical solutions for art and animation

  • Create and optimize shaders, materials, and lighting systems for game environments and characters

  • Develop and maintain tools and scripts for art and animation pipelines to improve the efficiency and quality of assets

  • Troubleshoot and resolve technical issues related to art and animation, working closely with both the art and programming teams

  • Stay updated on the latest software and techniques in art and animation, and provide recommendations for improving processes and workflows

You'll be part of a broader cross-functional team, and while there, you will work as part of our art team with other technical artists to help us flesh out pipelines for our games.

Benefits

  • Contractor rate based on experience

  • Fully remote work and much flexibility - you can work according to your style and schedule

  • Possibility of a full-time position if projects continue

We are an independent studio passionate about making quality games and invested in paving the way for the future of XR. You'll work in a creative and positive working environment with a diverse team of highly experienced and enthusiastic people. Your voice will be valued within the team! A good idea can come from anyone.

If you share these passions and believe you have the qualifications to do this job, even if not everything fits, please contact us!