This job listing expired on Dec 24, 2020
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From humble beginnings KING Art has become one of the most important game development studios in Germany. With our roots in Point&Click Adventures we focus today on storydriven RPGs and Strategy games. Almost twenty years of experience are accompanying us - and almost everyone who joined us stays with us until this very day. Great teamwork, respect, hard work and passion is what defines us as a team. This is important to us and that is why we at KING Art have clear values:

  • There is no “Hire & Fire” mentality at KING Art. We want to keep the team together because we believe that knowing the strengths and weaknesses of everybody leads to less stress and better games
  • We don't believe in crunch time and we don't believe that you get the best results under pressure. We have no interest in burning out our people
  • We want to make great games. We have a passion for games and the budgets finally fit our ambitions. Our goal is to make games people love. Not like. Love!
  • We grow with the people who are working here. There are no outside investors or pie-in-the-sky plans for the future. We founded KING Art 19 years ago and we are growing ever since
  • We believe that staying in close collaboration with our community leads to better games, and that it allows us to hit the spot for our players
  • We value to be open about how we develop our games, teach at universities, give talks and help young developers with word and deed

You are:

  • A QA Tester with at least 3+ years hands-on experience in game quality assurance.
  • A self-starter with the ability to work independently and solve problems with minimal supervision.
  • Gathered experience leading small to mid-size testing teams.
  • Understanding the process of complete game development and test cycles.
  • Proven ability to create test cases, checklists, and test plans.
  • Have a very good process and time management, planning, prioritizing and delegating skills.
  • Comfortable working closely with senior staff members from various disciplines towards product releases.
  • Excellent oral and written communication skills with very good attention to detail.
  • Proficient at communicating in English.
  • Have at least one shipped title.

You will:

  • Work with Product and Development teams to identify test requirements and plan testing for features and builds, including releases of our live games.
  • Create and maintain efficient testcases for general product maintenance, features and releases.
  • Own the release pipeline during the live operations of one of our games.
  • Organize testcases and testing capacities with our external QA partners.
  • Setup and organize triage meetings with senior staff members.
  • Attend daily meetings with cross-functional teams as a representative of the QA team.
  • Prioritize and delegate QA testing to ensure testing schedules are met, releases can go out on time.
  • Drive the development and improvements of our QA pipeline, test plans, and checklists to verify the functionality and performance of new features.
  • Create clear and detailed bug reports and manage the products bug databases.
  • Mentor additional QA resources.
  • Work in a fast paced environment requiring frequent shift in areas of focus.

Applications are welcome in German or English.