${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Share Job
Copy the link below to share this job.
Into Games

Junior Programmer - Pocket Sized Hands

${ timestamp }} · 
Into Games
πŸ‡¬πŸ‡§ Dundee

Kickstart is a Government scheme aimed to help support young people back into work after the economic effects of the pandemic. It’s aimed at 16-24-year-olds who are not in education and are currently claiming universal credit.

The Job Placements are only available for Universal Credit claimants aged 16 to 24 who are referred to employers by the DWP, you can register your interest via the link below.

Pocket Sized Hands is an award-winning AR/VR developer focusing on creating original content and building bespoke software solutions. Currently, we are working on our own original IP (Intellectual Property) as well as building innovative AR/VR (Augmented reality/Virtual Reality) software for businesses worldwide.

We are expanding our wee talented team! We’re looking for a high-level programmer to help us push our games to a new level of amazing. You’ll be working with our programmers, designers, and artists on exciting global IPs and on our own brand-new internal IP projects. As a gameplay programmer, you’ll be helping to turn prototypes into polished experiences. You’ll have a key eye for details and have a good understanding of what makes a game feel great.

Your duties will consist of: Prototyping new gameplay mechanics that can be iterated upon; Contributing to the design and implementation of systems within our games; Maintaining a high level of good project and coding practices; Working closely with our code and design leads to prioritise feature development

As a junior programmer at Pocket Sized Hands, you will develop a better understanding of the production pipeline in games with specific detail in learning more about the programming pipelines from pre-production to post-production. You’ll learn more about Unity and Unreal and how to work with them to make great games.

You should have a degree in computer games programming or equivalent experience, as well as Unity or Unreal experience, a good understanding of C# and Math, together with a portfolio to back you up.

You should have great interpersonal skills, be friendly, approachable, and be able to listen to and understand problems.