This job listing expired on May 17, 2022
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We're looking for an experienced Design Director to work closely with Projects Leads, the Director of Design, Creative Director, and Game Director. This individual will be responsible for the decision-making, work quality, and constructive collaboration of a design team. They direct teams to shape compelling user experiences by establishing a vision, setting goals, and evaluating progress for projects, processes, and policies.

Essential Duties and Responsibilities include the following:

  • Works to make high level direction from the Creative Director a reality and works with the other project leads to meet these goals.
  • Works with Game Director and/or Creative Director to establish concrete plans to accomplish the design goals of the project.
  • Communicates design goals for the project to team members and ensure they are understood.
  • Works with the Director of Design and/or Creative Director to establish design processes; carry out implementation of those processes across the design team.
  • Works with project management to schedule design planning and implementation
  • Performs reviews of various elements of the product and provides feedback to the team.
  • Works closely with all departments to investigate solutions that best fit with the product's goals, and ultimate goals of the game.
  • Ensures all design and implementation deliverables are up to studio’s high standards of quality.
  • Checks development progress against milestone deliverables and, if necessary, corrects course.
  • Identifies design gaps and works with the design team to find solutions.
  • Ensures that all complaints and concerns related to inappropriate or unprofessional conduct in the workplace are address immediately to foster a safe work environment.
  • Other duties may be assigned.

Education and/or Experience: Eight plus years related experience and/or training; or equivalent combination of education and experience.   

Industry Knowledge:

  • Awareness of emerging trends that inform modern game design. Ability to analyze these mechanics and apply them to current game designs if appropriate
  • Intimate knowledge of how games work and what makes them fun.
  • Mechanics and level design experience.

Technical Skills:

  • Advanced knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
  • Intermediate knowledge of Maya or other major 3D modeling programs.
  • Adobe Illustrator experience and Photoshop skills are a plus.
  • Working knowledge of Microsoft Office Suite.

Does this sound like you? Submit your resume, cover letter, and portfolio for consideration. We look forward to reviewing your submission!