We’re leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?
Your Opportunity:
Experts in a Gameplay Programmer skill-set (e.g.: Programming, debugging, debugging, maths etc…) with shipped products that show an end-to-end understanding of the process
Understanding of common game technologies, processes and software development to a high level
Driven to excel and improve themselves and the team around them
Excellent in self-managing workloads through Jira or another tracking methodology
Able to identifying issues and proposing solutions that improve software development process or discipline
Experience with Unreal Engine 4 (preferable) and C++Able to create tutorials, guides, or other important documentation for more junior staff members
Able to architect systems that consider the perspective of the wider team
Lead by example, through your work other engineers should understand best practices
Able to work independently without guidance from code leadership
Driven to excel and improve themselves and the team around them
Communicative and insightful about the project and the challenges
Constructive and helpful to less experienced members of the team
Have heavy involvement in the creation of software processes, pipelines, and discipline
Give constructive critique on the quality of the gameplay features within the game
Display a high degree of discipline in following the software engineering processes
Create high quality gameplay content within industry standard timelines
Ability to own a feature from receiving the design spec, through system design and implementation
Own a discrete area of the game and execute on it with a high degree of quality, e.g.: Animation, Gameplay Features, Networking, Character Control etc
Mentor more junior programmers