This job listing expired on Jan 9, 2023
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IllFonic is looking for a Lead Engineer to work in Unreal Engine 4. Responsibilities include developing systems and major features for multiple projects. The job requires extensive experience with C++, source control and a bachelors degree OR 4 years of relevant experience. Also required is experience with modern game platforms, multiplayer games, and to have a shipped title under your belt. If this sounds like you, apply today and we will reach out with next steps.

About the Company

Founded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado, Tacoma, Washington, and Austin, Texas. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include Ghostbusters: Spirits Unleashed, Arcadegeddon, Predator: Hunting Grounds, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz.

Responsibilities

  • Mentor other programmers, helping them grow and develop

  • Debug any engine, gameplay or software issues that may arise

  • Provide direction and guidance to other programmers

  • Involvement with design decisions and meetings, evaluating technical practicality

  • Write and review technical design docs for feature implementations

  • Perform code reviews

  • Provide accurate estimates and delegate tasks on a project

Requirements

  • 4+ years of professional experience in the game industry with at least 2 shipped titles

  • Strong C++ development skills

  • Strong experience with source control

  • Experience with development of at least one shipped title

  • Experience with modern game platforms (PC, Xbox One, PS4, Switch)

  • Experience with multi-threaded programming

  • Experience with profiling and optimization techniques

  • Experience working on multiplayer games

  • Familiarity with different game engine architectures

  • Familiarity with a wide range of gameplay systems including AI, physics, networking and rendering

Bonus

  • Experience with Unreal Engine

  • Experience with C# and Python

Benefits & Compensation

  • Flexible work location options including remote, hybrid or in office

  • 100% employee paid medical, dental and vision coverage + 50% coverage for dependents

  • 401k + 4% company match

  • Competitive salary in the independent game developer market, with career progression and continued education encouraged and supported by management at all levels

  • Royalty Bonus Plan paid out after each calendar quarter during the year

  • Wellness Program that rewards work-life balance

  • Unlimited PTO and almost 7 weeks of mandated time off of work annually including First Friday Wellness Days of each month, Summer Break the week of 4th of July, Winter Break the last two weeks of the year, and an additional 7 holidays during the year

  • Moonlighting allowed for all non-competitive endeavors