For our Game Development Department here at iBLOXX Studios we are looking for experienced Unreal Engine 5 Game Developers with strong C++ Know-How.
The role of the Multiplayer Gameplay Programmer entails implementing the network architecture and topology for the game while working collaboratively with Gameplay Designers and Programmers. It is essential to have a profound understanding of how networking impacts gameplay and to design multiplayer features that work efficiently within the network's limitations.
Moreover, the Multiplayer Gameplay Programmer must possess a comprehensive understanding of various network topologies, including the client/server model, bandwidth constraints, key algorithms, and data structures that aid in optimizing networking. They must develop robust code that can handle large multiplayer sessions, accommodating over 60 players per server.
Additionally, the Multiplayer Gameplay Programmer must have a solid grasp of network optimization and profiling. The role's responsibilities include actively participating in designing and implementing gameplay features, defining data replication sets, creating new replication models, implementing network topology for the client to dedicated server model, optimizing network bandwidth and server load, and profiling and debugging the network
Highly motivated person with hands-on mentality and the desire to be part of an energetic and growing company
Unreal Engine experience > 5 years
Proficiency in C++ > 5 years
We are looking for smart, problem-solving-oriented, "getting-things-done" candidates with a proven track record.
If this opportunity is exciting you, then please send your application along with your salary expectations via the apply button below.