This job listing expired on Feb 6, 2021
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Hi-Rez Studios is hiring an experienced Environment Artist to work at our studio in Alpharetta, Georgia.

This art position requires an excellent comprehension of architecture, material use, and construction principles, as well as a master level understanding of light, color, form, and spatial relationships. The ideal candidate has a working knowledge of the game development process and proven ability to design effectively for a 3D game environment.

Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we enhance and expand our online action games.

What our Environment Artist do:

  • Develop high quality 3D assets within the defined visual style.
  • Craft environment and level related meshes, collision, materials, and textures according to best practices within an Unreal development pipeline.
  • Collaborate with the Art Director, Concept Artists, Level Designers, and other Environmental Artists to problem solve and create visually stunning maps that accentuate game play.

Who we are looking for:

  • Portfolio demonstrating exceptional environment pieces as well as examples of development and production work.
  • AAA game development experience.
  • Expert knowledge of Photoshop, Max or Maya, and basic navigation of Unreal.
  • Thrives upon change. Comfortable working quickly within an iterative development process.
  • Comfortable receiving constructive criticism and making artistic adjustments.
  • Able to work effectively within game design and tech constraints.
  • Passion for games.
  • Strong work ethic.

Preferred candidate have:

  • Experience with 3DS Max (Preferred) or Maya
  • Experience with Zbrush
  • Additional experience or understanding of stylized texture creation