This job listing expired on Jan 19, 2021
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Frankfurt or Kyiv

SUMMARY

Gunzilla Games is looking for a Level Designer to help us to imagine and develop compelling and engaging rules for our games. From conception to release and throughout post-launch, the successful candidate will design high-quality game systems and mechanics that are adapted to the intended audience and enable players to live out unique, fun, and rich gaming experiences.

RESPONSIBILITIES

As the Level Designer, you will:

  • Participate in level and gameplay conception for both PvP and PvE maps
  • Understand and apply the narrative ambition and desired gameplay
  • Actively participate in design-specific discussions and design reviews
  • Mentor junior-level designers
  • Use available tools to create game spaces
  • Fix design bugs entered into the database by testers
  • Work in collaboration with the level artists to ensure levels are playable and that graphic elements support each other

REQUIREMENTS

  • Ability and desire to work in creative and collaborative teams
  • Ability to create fun and exciting levels using a full complement of game mechanics
  • Excellent sense of 3D game space and environmental storytelling
  • Ability to write clear and concise documentation in English
  • Proficiency in basic Microsoft Office software
  • Good knowledge of Unreal level-editing tools and scripting languages
  • Minimum 5 years of experience in level design and at least one shipped title
  • Ability to manage own time and work within deadlines
  • Portfolio with examples of your previous work/projects