This job listing expired on Jun 22, 2021
Responsibilities:
- According to the needs of the project, localize the design of new or existing functions, characters, activities, etc...
- Output executable design documents within the required time, and be responsible for reviewing and modifying based on feedback within a timely manner.
- Regularly evaluate the company's existing games (including but not limited to: localization, user experience, gameplay, etc.), and output executable optimization feedback documents.
- Cooperate with the translation and cross-team personnel to carry out QA of localized texts and output text optimization documents.
- Regularly survey mainstream games and trends, and output relevant game theme and concept pitches.
- Design worldbuilding concepts, storylines, characters, and texts for the given game as well as output corresponding design documents.
Requirements:
- Strong understanding of game design principles, theories, and contemporary game trends.
- Able to create original ideas and also work from existing concepts and stories, able to create a well-formatted, easy to read design document.
- Skilled in understanding the user experience
- Knowledgeable of various facets of western culture including (but not limited to) gaming culture, literature, film, music, history, etc...
- Native level language skills in Russian or French, strong written and verbal English communication skills