This job listing expired on Jun 21, 2021
The Cinematics Director manages the process of visual storytelling within games made by Gearbox.
Responsibilities:
- Provide direction for real-time and pre-rendered visual storytelling (cinematics, title cards, moments, etc.) across key projects developed by Gearbox
- Work with senior project stakeholders to set and maintain a quality bar for Gearbox cinematics
- Work closely with the writing team in the design and development of key visual storytelling moments
- Coordinate with other departments in the development of cinematics; identify assets, needs, and deadlines as necessary, and ensure cinematic quality standards are met by all contributors
- Direct previsualization and/or storyboarding for cinematics and other narrative moments
- Provide cinematics for stakeholder review on a regular basis throughout development, and manage the integration of feedback into the final product
- Play a role in setting and reviewing cinematics standards for Gearbox at large
- Assist in building a Gearbox Frisco cinematic department, identifying needed roles, and helping to hire and manage those roles
- Set standards and select tools for cinematic development and the cinematics pipeline at Gearbox Frisco
Requirements:
- 5+ years of experience in cinematic and/or visual storytelling development, preferably in the video game industry as a Senior or a Lead
- Has shipped at least one AAA game or brings equivalent experience from a similar creative industry (Film, Television, etc.)
- Strong skills with visual storytelling, with complementary skills including pacing, cinematography and shot development, and editing
- Strong understanding of the cinematic pipeline:
Pre-production
- Script previsualization, ideation, and problem-solving
- Production
- Hands-on work and oversight of cinematic development assets from contributing departments
Post-production
- Awareness and oversight of editing, localization and (as needed) rendering of final cinematic product
- Familiarity with the technical hurdles of developing cinematics in a video game engine (Unreal)
- Excellent collaboration skills, and a track record of developing, and maintaining constructive professional relationships with colleagues across multiple disciplines and degrees of seniority
- Broad knowledge of successful stories and franchises across all media
- Ability to balance quality, workload, and deadlines, understanding where content is ‘good enough’ based on project goals and remaining time