This job listing expired on Jun 14, 2024
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Leader in the development and publishing of games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, two of which are featured in the “Top 10 iOS Games by All-Time Worldwide Downloads” from App Annie. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including Disney®, LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 4,000 people worldwide. Every month, 80 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.

All trademarks referenced above are owned by their respective trademark owners.

Job Description

As Senior Economy Designer, you will play a pivotal role in shaping the economic systems within our upcoming mobile free-to-play game. Leveraging your expertise in game design and economics, you will design and implement monetization strategies, virtual economies, and progression systems that enhance player engagement while driving revenue growth. Collaborating closely with cross-functional teams, including design, analytics, and monetization, you will ensure that our game delivers a balanced and rewarding experience for players while achieving our business objectives.

What you will do :

  • Owns the system creation, balancing and follow up of assigned features.

  • Defining a vision and being responsible of the in-game economy, currency balances, content consumption speed, players’ progression, etc.

  • Own the process of economy testing with the respective team. Design testing profiles and contrast the results with the expected progression.

  • Design expected progression models in excel in order to predict the users progression within the game before it is actually in the market.

  • Help to coordinate and mentor the other GEDs in their team with lower seniority.

  • Communicate within the studio top trends in F2P and economy approaches applied in other GL games but also in the competition.

  • Define and perform continuous analysis about the in-game KPIs in order to monitor the economy health of their game and propose next steps that would improve the named KPIs.

  • Help in the tracking definition in the game to ensure they have the relevant information to perform their analysis.

Qualifications

Who you are :

  • At least 5 years of experience as Game Economy Designer or Game Balancer in the Mobile gaming industry

  • Deep understanding of F2P economies in different game genres and their respective balancing approaches.

  • Strong Analytical and formal thinking, able to break problems down in their key variables and identify the relations between them.

  • Strong econometrics skills, able to model problems into quantitative systems, and draw qualitative conclusion out of quantitative date.

  • Highly proficient with Excel

  • Complete fluency in English, both written and orally

Additional Information

Game Studio Offers You:

  • The opportunity to join a dynamic new team. The chance to be there from the beginning of the journey!

  • Lots of varied tasks in a lively setting: You'll never get bored at Game Lab!

  • An exceptional working environment right in the heart of Paris, halfway between Saint-Lazare Station and the Palais Opera Garnier.

  • Other benefits at Gameloft: self-serve fresh fruit and warm beverages, lunch vouchers, competitive mutual insurance coverage, daily breakfast.