This job listing expired on Nov 24, 2022
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Company Description

Are You Looking for a Great Place to Work?

Join the Game!

A leading mobile-game developer and publisher, Gameloft® has established itself as one of the top innovators in its field since 2000.

Gameloft creates games for all digital platforms, two of which are featured in App Annie's “Top 10 Games by All-Time Worldwide Downloads” list. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter, and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®.

Gameloft distributes its games in more than 100 countries and employs 4,600 people worldwide. Every month, 114 million unique users can be reached by advertisers in Gameloft games through Gameloft Advertising Solutions, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.

All trademarks referenced above are owned by their respective trademark owners.

Job Description

Main Tasks And Responsibilities

As part of a team based in Montreal, you will participate in creating 3D clothes and characters for a multiplatform project.

  • Creating clothing and all other accessories related to characters
  • Performing UV / texturing / material balancing on organic and hard-surface models
  • Creating high- and low-resolution characters (next-gen limitations)

Qualifications

Requirements

  • Understanding of the technical constraints of cross-platform production
  • Knowledge of the process behind clothing/garment and accessory creation (patterns, fold/wrinkles/draping, detailing)
  • Strong understanding of anatomy
  • Familiar with the creation of hair assets for real-time production
  • Clear understanding of best practices / requirements for modeling topologies (high and low resolution)
  • Expert knowledge of traditional 3D modeling workflows (3ds Max, Maya, Blender), and texture and material creation
  • Expert knowledge of production tools ZBrush, Substance Painter, Substance Designer, Marvelous Designer, Photoshop, 3D-Coat, Marmoset Toolbag
  • Familiar with PBR material pipelines
  • Knowledge of advanced baking techniques (normal, AO, cavity, roughness, metalness)
  • Ability to interpret 2D concepts/sketches correctly when creating 3D models
  • Familiar with Unity or Unreal
  • Familiar with rigging and shader production is a bonus

Profile

  • Video game enthusiast
  • Strong adaptability to various game-art styles
  • Broad knowledge of the visual arts (animated films, games, character design, industrial/automobile design, comics, photography, etc.)
  • Open-minded, curious, and motivated
  • Organized, efficient, independent, and self-critical
  • Great attitude towards feedback, and a desire to constantly improve

Important*

In order to consider your application, we require your portfolio or samples of your work (demos, animations, images, websites, etc.). Please indicate the address of your website and portfolio if you have one.

Additional Information

  • Because you want to be part of an exceptional experience within a company that is constantly growing!
  • Because you want to work with talented people who are industry pioneers!
  • Because you want to join a global company and meet great people around the world from all walks of life.
  • Or, just because you’re looking for a great place to work!
  • A storage room for 80 bikes
  • Daily snacks
  • A game room
  • A rooftop terrace
  • Beer Fridays