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Game On

3D Animator

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Game On
🇨🇦 Montréal, QC

Company Description

Game On is a strategic partner for the creation of video games. Its expertise, artistic contribution and solid technical background make it possible to produce high quality content. Its experienced team is constantly innovating to perfect creative methods and raise standards. Its mission is to support game creators by producing vibrant and adapted content for their IP.

Job Description

The 3D animator turns motion capture data into dynamic, polished body and facial character animation using Motion Builder and Maya.

Responsibilities:

  • Create multi-character scenes using Motion Builder’s Story tools, retargeting and cleaning Mocap session data to AAA quality;
  • Integrate movement and acting principles to the highest attainable level in given timeframe;
  • Bring life and attention to detail to facial animation performances;
  • Execute multiple iterations of internal and external feedback to clients’ satisfaction;
  • Collaborate with teammates, leads, and supervisors to maintain continuity;
  • Maintain high level of communication, organization, and time management;
  • Follow technical and delivery briefs, troubleshoot and share information with team and other departments;
  • Interpret storyboards and previz to realize the artistic director’s vision;

Qualifications

Required:

  • 2 to 5 years professional 3D animation experience;
  • Experienced with Motion Builder and Maya;
  • Trained in Computer Animation;
  • Solid grasp of traditional animation principles, camera animation, staging, composition;
  • Creative, versatile and adaptable to a variety of animation styles;
  • Willing to learn and improve;
  • Team-player;
  • Proactive, autonomous;
  • Detail-oriented;
  • Stress-tolerant, professional;

Asset:

  • Interest in video games;
  • Experience with Unreal Engine;
  • Training in art, acting, stage combat, drawing, painting, sculpture, photography, anatomy, theatre, improv;