From critically acclaimed The Longest Journey, to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 28-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 250+ people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio - plus an additional UI/UX hub in the UK. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
Funcom NC is looking for a Game Designer to work on our new open-world multiplayer survival game utilizing the Dune IP from Legendary Entertainment all within the power of the Unreal 4 Engine. We offer you a job in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games. You will work closely with the design, creative & programming teams and will design and implement various gameplay features including player abilities, aim assist/shooter mechanics, RPG progression systems, and balancing. You will also collaborate with team members from other disciplines to drive and build a compelling gameplay experience.
At Funcom, we are a Scandinavian company at heart and follow Scandinavian work values (please check out our company values and history). For you, that means a flat structure in which you can thrive, be yourself, and leave a mark in the studio. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom Offers:
- Great employee benefits (premium-free medical/dental/vision Insurance package, 25 vacation days/8 sick days, 10 paid holidays, etc.)
- 401K w/match
- Possibility of advancement
- Dynamic and challenging work environment
- Training opportunities
- Team-oriented culture
- Social events and gatherings (currently virtual due to Covid-19)
Requirements:
- 3+ years of Game Design experience, with at least one shipped title.
- Experience, as a designer and as a player, with online games/titles.
- General understanding of game engines, technology, and the game development process.
- Experience developing combat systems, camera systems, and class/role-based gameplay.
- Experience with scripting including Blueprints or LUA or similar language.
- Knowledge of the Microsoft product suite (Word, Excel, PowerPoint, etc.)
- Unrelenting self-motivation and initiative.
- Outstanding oral and written communication skills.
Pluses:
- Experience with general combat design.
- Experience with console development.
- Design experience within UE4.
- Knowledge of Jira/Confluence.
- A Passion for survival-based games.
- Ability to rapidly prototype and investigate other options and ideas.
Responsibilities:
- Design, implement and balance cutting-edge game features including player abilities, aim assist/shooter mechanics, RPG progression systems, and more.
- Work with the systems and gameplay teams to implement entirely new gameplay features as well as adjust and update existing gameplay features.
- Work directly with other designers, UX, QA, and playtest groups to refine and improve gameplay.
- Prototype and implement new gameplay content with editor and scripting tools.
- Work with sound, VFX, and animation to make in-game cause and effect clear to players.
- Generate and maintain feature and content usage documentation.
- Additional duties include assisting with content creation for game development and assisting with quality control of all products.