This job listing expired on May 15, 2021
Tweet

Heads up! We don't slow down and we are looking for new talents with Wild Passion! Apply now and take part in the online-based recruitment process. Want to see how we work? Visit our social media.

About the position:

Flying Wild Hog Cracow is currently working on an independent project which is a multiplayer action RPG set in a sci-fi universe.

The Network/Multiplayer Programmer will prototype, develop and maintain network and multiplayer gameplay systems using Unreal Engine 4.

Responsibilities:

  • Developing and maintaining systems related to networking and multiplayer gameplay
  • Debugging and optimizing network systems for optimal latency and bandwidth utilization
  • Adapting third-party tools, libraries and APIs for networking

Requirements:

  • Minimum 4 years of experience developing advanced server architecture and applications for online console or/and PC video games
  • Deep understanding of client-server and P2P architecture, scalability and security considerations
  • Basic knowledge of low-level network APIs, e.g. TCP/IP, UDP, sockets
  • Strong C++ knowledge and familiarity with any scripting language
  • Good communication and team skills
  • Experience with UE4 will be a plus
  • Backend programming experience will be a plus

Our offer:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the game is being created by the whole team – your opinion counts
  • Team consisting of experienced experts, that means – huge development
  • Working environment based on a strong team spirit and positive energy
  • Delicious coffee and fresh fruits in the office
  • Location in a walking distance from ICE Congress Centre