This job listing expired on Jun 21, 2022
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First Contact Entertainment is seeking an experienced Technical Director to help us create the best games you can play in VR and beyond. The ideal candidate should possess both breadth and depth in various online game technologies and robust engineering experience in all stages of video games production and live-operations. A successful candidate should enjoy evaluating and promoting new technologies, and be comfortable with small goals-oriented work environments where individuals have a large degree of creativity and impact on the end product.

JOB RESPONSIBILITIES

  • Lead the architectural design of a wide range of systems including game front and backend, content production pipelines and LiveOps toolchain
  • Evaluate and adopt the state of the art technology best suited for development and production needs across the studio, staying abreast of development best practices
  • Work with studio leadership to identify hardware and software resource needs for each project
  • Work with Art, Design and other teams to translate features and tools requests into executable technical specifications
  • Coordinate with the production team to prioritize programming tasks and create deliverable engineering schedules
  • Navigate complex development scenarios, identifying and mitigating development risks and solving problems in team-oriented manner
  • Work with the Technical Leads to develop and implement engineering standards to achieve portable, extensible, robust and maintainable implementations
  • Demonstrate leadership and interpersonal skills: interface and collaborate with game designers, artists, audio designers, QA testers and outsourcing entities
  • Manage the performance of the programming team, mentoring, developing and leading their development efforts, fostering the sharing of knowledge across the team

REQUIRED EXPERIENCE

  • 8+ years of professional experience in game development
  • Shipped multiple AAA title as a Senior or Lead Engineer on PC/console platforms
  • Expert experience in the FPS genre
  • Expert level UE4 knowledge in developing system level features for multiplayer games
  • Strong knowledge of C/C++ and OOP patterns
  • Production-minded and practice practical problem solving to deliver under time and resource constraints
  • Computer Science, Engineering, Mathematics or equivalent degree in BS or above
  • Passion for games