Technical Game Artist
We are looking for a Technical Artist (entry to senior) to join our team! As a Technical Artist, you will play an integral role in the creation of our new game. You will help solidify our game development pipeline and realize the vision laid out by the Creative Director.
Roles and Responsibilities
Research, develop and prototype innovative techniques to streamline content creation
Create assets, visual effects, materials, lighting, and tools
Create and document workflows, pipelines and features
Develop in Unreal Engine systems including Blueprints, Materials, Niagara, Shaders, Profiling tools, World Building, Sequencer, and game scripting
Collaborate with the Creative Director to ensure we meet the visual and artistic goals
Help us achieve high quality visuals
Work closely with a small team of artists, programmers and designers
Qualifications
Strong technical and artistic fundamentals
Passion for problem solving and finding optimal solutions
Experience with Unreal Engine
Knowledgeable of pipelines and procedures for game development
Excellent communication skills; ability to clearly present systems and concepts
Experience with game asset creation tools, such as: Maya, 3ds Max, Blender, Substance, Photoshop
Experience with programming or scripting languages is a plus
Experience with console development is a plus
Experience with version control is a plus
Shipped PC / Console titles are a plus
Benefits:
Dental care
Extended health care
Work from home
To Apply:
Provide a resume that details experience and past projects
Provide links to samples of your work such as your portfolio, shipped titles, or Unreal projects showing cool stuff you made
Please note that we cannot review your application if you do not include a portfolio or link to your previous work.
About Finish Line Games
We published Cel Damage HD, a cartoon vehicular combat game, then developed Maize, a strange and silly game involving sentient corn and a talking Russian toy bear, and Skully, a game about a reanimated skull on a platformer adventure. This pretty much sums up the type of studio we are, and it will either excite or frighten you to know that we are making a new game.
We foster a culture of equity, diversity, belonging, and value our individual differences and appreciate the skills, backgrounds, and viewpoints that each person brings to the table. Everyone on our team has a voice to ensure we all feel safe and heard. We recognize that these values are critical, not only to our own success, but to the success of the entire industry and the medium as a whole.
We will need your help and perspective making our new game, and we encourage anyone to apply. While it takes hard work to make a game, we promise it will be a fun and rewarding ride.
Featured Games
Welcome to the world of Cel Damage HD! A revitalisation of the timeless classic Cel Damage, Cel Damage HD is a fast-paced vehicle combat game where the world’s toughest cartoon drivers get behind the wheel of outlandish cars and battle each other in order to gain fame on the most popular cartoon demolition derby show on TV.
Maize is a first-person adventure game about what happens when two scientists misinterpret a memo from the U.S. Government and create sentient corn. And that last sentence is pretty much the least ridiculous thing about the game.
Fate has bestowed Skully a second chance at life when an enigmatic deity reanimates the skull through the power of magical clay after it washes upon the shore of a secluded isle. Skully must hop, skip, and roll through this diverse island habitat teeming with obstacles and puzzles to intervene in a feud between the deity’s three siblings whose quarrel jeopardizes the place they call home.