This job listing expired on Dec 12, 2020
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We are looking for an technical account manager focus on AEC industry. Epic is building a team of engineers and artists dedicated to growing the Unreal Engine’s Enterprise capabilities to continue our expansion in verticals outside the traditional games industry. In this role you will be a part of the Custom Engineering/Solutions team, working hand in hand with our Enterprise customers to utilize the engine for projects in film/FX/broadcast TV, automotive, architectural visualization, and more.

Responsibilities:

  • Assist with Unreal Engine license efforts including but not limited to live Unreal Engine demonstrations, arranging evaluations, providing pre- and post-license technical support, evangelizing Unreal Engine at trade shows
  • Continually grow own knowledge of the engine and tools to provide effective recommendations and guidance to the team and our customers
  • Identify bottlenecks and limitations in the pipeline and tools and document improvement recommendations
  • Compose papers for conferences, publications and marketing and having the ability to present at events

Qualifications:

  • Knowledge of game engines ideally in the Enterprise space
  • A keen analytical mind with strong problem solving skills
  • Self-starter – takes ownership of the technical relationship with developers and works proactively to set up systems to smooth the road from eval to license
  • Detail oriented with strong communication skills; both verbal and written
  • Demonstrated thought leader in field of expertise (online presence, involvement in significant projects, awards and prizes, etc…)
  • Ability to identify and solve any problems clients may experience with Unreal Engine
  • Willing to travel up to 30% of the time
  • Able to communicate complex technical issues via email or face to face
  • Experienced of shipping console, PC, or mobile, title experience is a plus

This is going to be Epic!