This job listing expired on Dec 12, 2020
We are looking for an technical account manager focus on AEC industry. Epic is building a team of engineers and artists dedicated to growing the Unreal Engine’s Enterprise capabilities to continue our expansion in verticals outside the traditional games industry. In this role you will be a part of the Custom Engineering/Solutions team, working hand in hand with our Enterprise customers to utilize the engine for projects in film/FX/broadcast TV, automotive, architectural visualization, and more.
Responsibilities:
- Assist with Unreal Engine license efforts including but not limited to live Unreal Engine demonstrations, arranging evaluations, providing pre- and post-license technical support, evangelizing Unreal Engine at trade shows
- Continually grow own knowledge of the engine and tools to provide effective recommendations and guidance to the team and our customers
- Identify bottlenecks and limitations in the pipeline and tools and document improvement recommendations
- Compose papers for conferences, publications and marketing and having the ability to present at events
Qualifications:
- Knowledge of game engines ideally in the Enterprise space
- A keen analytical mind with strong problem solving skills
- Self-starter – takes ownership of the technical relationship with developers and works proactively to set up systems to smooth the road from eval to license
- Detail oriented with strong communication skills; both verbal and written
- Demonstrated thought leader in field of expertise (online presence, involvement in significant projects, awards and prizes, etc…)
- Ability to identify and solve any problems clients may experience with Unreal Engine
- Willing to travel up to 30% of the time
- Able to communicate complex technical issues via email or face to face
- Experienced of shipping console, PC, or mobile, title experience is a plus
This is going to be Epic!