This job listing expired on Jul 24, 2020
We are seeking a talented environment artist to join our team in making great games. The ideal candidate will have some experience with next-gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.
Responsibilities:
- Create models, textures and set pieces, based on concept art and the need of the project
- Work closely with the leads, designers, and other artists to model props
Requirements:
- Familiarity with working on futuristic hard surface modeling
- Solid experience with world building, texturing and lighting inside a game editor
- Solid experience in environment asset creation using contemporary, real-time rendering methods
- Understanding of modern 3D modeling packages
- Willingness to undertake technical R&D related to game environments creation
- Solid English skills and good communication skills
- Excellent organization and time management skills
- Excellent oral and written communication skills
Preferences:
- 2+ years experience as an environment artiest or equivalent experience
- Experience using 3DS Max, Maya, or Modo
- Experience in organic prop and environment creation
- Experience with Substance Painter and Designer
To apply please send an email including resume to the email attached below.