This job listing expired on Jul 24, 2020
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We are seeking a talented environment artist to join our team in making great games. The ideal candidate will have some experience with next-gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.

Responsibilities:

  • Create models, textures and set pieces, based on concept art and the need of the project
  • Work closely with the leads, designers, and other artists to model props

Requirements:

  • Familiarity with working on futuristic hard surface modeling
  • Solid experience with world building, texturing and lighting inside a game editor
  • Solid experience in environment asset creation using contemporary, real-time rendering methods
  • Understanding of modern 3D modeling packages
  • Willingness to undertake technical R&D related to game environments creation
  • Solid English skills and good communication skills
  • Excellent organization and time management skills
  • Excellent oral and written communication skills

Preferences:

  • 2+ years experience as an environment artiest or equivalent experience
  • Experience using 3DS Max, Maya, or Modo
  • Experience in organic prop and environment creation
  • Experience with Substance Painter and Designer

To apply please send an email including resume to the email attached below.