This job listing expired on Jul 24, 2020
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We are seeking an experienced concept artist that has concept experience with creating a diverse visual range of characters, environments, architecture, and related game assets. A solid grasp of form, structure, color, and light for 2D art assets is essential.

Responsibilities:

  • Create the look of the game by working with the Art Director to establish a consistent visual direction for mood, environments, characters, weapons, etc. by creating inspiring concept art that focuses on dynamic visual elements that maintain accurate scale, established architectural standards and character/creature anatomy that will be used to create in game content
  • Collaborate with the Art Director to implement the vision for the game
  • Produce work in an efficient and timely manner, on schedule
  • Work closely with colleagues to foster a highly communicative, coordinated team effort
  • Ensure quality of related assets by maintaining responsibility over your work throughout the project's development

Requirements:

  • Excellent traditional artistic skills with a strong grasp of composition, anatomy, color theory, perspective, lighting, environment, architectural, creature/character, costume and graphic design
  • Proficiency in life drawing (drawing from life and reference) as well as a strong imagination and a willingness to push the envelope, to innovate within the parameters of the game's world
  • Strong communication, excellent visual storytelling and written skills
  • Solid English skills and good communication skills
  • Good positive attitude and outlook, self-motivated, and a great team-player

Preferences:

At least one AAA title shipped as a contributing concept artist

To apply please send an email including resume to the address attached below.