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We are EA's game development studio based in Seoul, known for the FIFA Online series, a AAA sports game, as well as Need for Speed Online and MLB Online. Going beyond localizing global-scale games, we are on our journey to become an all-round game developer and lead a new trend in the gaming industry. Our mission is to inspire the world to Play!

  • You will be reporting to Art director.

Responsibilities

  • Manage the progress of the entire in-game UIs developed by both in-house and outsourced members in collaboration.

  • Review and manage layout and motion demo design plans for the game front-end and HUD implemented using the proprietary engine.

  • Respond to issues that arise during the UI implementation and seek solutions.

  • Research best UI development workflow examples and advance our own workflow.- Propose an approach and pipeline optimized for visual scripting both regarding coding and art.

  • Manage art repositories and tools while maintaining, managing, and writing naming conventions and scripts for the UI development team.

  • Identify and propose new technologies that can improve user interactions and game design.

  • Systematic outsourcing management.

  • Document and disseminate expertise on workflows, pipelines, and other UI development outsourcing-related topics within and outside the team.

  • Collaborate with external vendors on assigned feature UIs and lead the schedule and quality management.

  • Knowledge sharing for innovation.

  • Explore new/advanced UI development tools to address long-standing issues within the team.

  • Share your knowledge in your area of expertise with Experience Designers, Client SEs and other partners while mentoring them on related topics.

Qualifications

  • 7+ years of experience in related fields

  • Can articulating and communicating requests from teams and technical constraints between engineering and art owners

  • Identify UI development issues and proposing solutions

  • Curiosity and interest in programming for visual animation presentation and implementation

  • Advance new production tools and workflows

  • Experience in visual scripting using Unity or Unreal

  • English communication Skills for business

Required Documents

โ€ป If your application document exceeds 2MB, please upload it to Google Drive first, open it for all viewers, save the link in a notepad file, and then upload the file.

  • Resume and cover letter in Korean

  • Portfolio

Hiring Processes

  • Application Review - Assignment Test - 3 Rounds of Interview(subject to change)

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

Weโ€™re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.