Systems Software Engineer - NHL/UFC
The NHL and UFC team is looking for a Systems Engineer to play a key role in shipping a high-quality title. The Systems Engineer works with other domains and production to integrate and develop core technologies, manage and optimize memory, load time, and performance, and help guide the title through the final stages of development.
We’re looking for someone who can own and drive systems work – everything from technology upgrades to memory and performance optimization. Someone who can work through other engineers but isn’t afraid to get their hands dirty and fix those intricate last minute bugs. Above all, we’re looking for an engineer who knows what it takes to make a AAA title and is excited to use their talent and experience to build great games.
Required Technical Skills and Experience:
- Strong C++, architectural, and software engineering skills.
- Ability to learn, test, debug, and extend other software engineer's code.
- Experience integrating and maintaining large scale systems covering multiple domains and technologies.
- Understanding of memory management, file systems, multi-core processing, and runtime optimization.
- Bachelor degree in Computer Science or related field, or equivalent training and professional experience.
Preferred Skills and Experience:
- Experience with assembler, scripting languages (Python, Lua), and C#.
- Understanding and experience of job-based architectures and scheduling.
- Detailed knowledge of Xbox One and PS4 platforms.
- Experience with profiling tools to monitor and diagnose issues.
Required Non-Technical Skills:
- Good verbal and written communication skills.
- Ability to work in a fast-paced, dynamic and collaborative team environment.
- Proactive problem solver who can quickly adapt to new situations and challenges.
- Ability to quickly learn and apply new concepts, principles and solutions.
- Excellent decision-making capabilities.
- Able to constantly innovate to improve product quality as well as group productivity.
At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.