This job listing expired on Jul 3, 2022
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Software Engineer Co-op (Fall '22) - Marketplace

We Are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative and passionate people in the industry.

Save the planet from Alien Invaders. Score the winning touchdown. Yup - It's the coolest job on the planet!

The Challenge Ahead:

Is to build our new cross-game, cross-platform digital economy platform. This large-scale, always-on collection of services will power the virtual-economies of EA's network of games that will be experienced by tens of millions of monthly active users. You'll build platform capabilities handling several hundred-thousand requests per second, and driving the player engagement of many of the industries most popular titles. You will build server-side systems that give new functionality within the larger Digital Platform and work on regular improvements to the systems to keep them at top-notch performance. You will also explore player to player trading with User Generated Content (UGC).

What a Software Engineer Intern does within EADP Marketplace Division at EA:

As a Software Engineer Intern, your primary responsibility will be to work with a team of engineers to plan and build the software design and architecture of our new systems. Most of your time will be spent developing features and optimizing performance and scalability of server systems. You will also spend time working with product managers to innovate new features to support EA's many games and reduce technical debt associated with legacy systems through innovation and automation. Additionally, you will be an advocate for best practices within the engineering team.

Responsibilities:

  • Roughly 70% to 85% hands-on coding
  • Create and work on large-scale backend services creating new features and updating existing ones
  • Build proof of concepts to validate new technologies
  • Resolve defects during QA testing, pre-production, production and from the live environment
  • Work with multiple clients working on multiple different platforms who use the features you create to complete user facing features
  • Architect large portions of the software from features to entire applications

Qualifications:

  • Pursuing BS/BA in Computer Science
  • Experience developing object oriented software (preferably in Java/Kotlin/Go Lang)
  • Experience working on online services (through REST or gRPC) at internet consumer scale
  • Experience working on high traffic services and scalable systems
  • Experience working with cloud technology and cloud provider services to build SaaS applications
  • Use technologies such as memcached, queuing, and NoSQL in production systems
  • Superb communication skills: explain technical issues to technical and non-technical audiences
  • Experience with the Software design/architecture process
  • Superb ability to take high-level direction and know how to accomplish it
  • Experience with DevOps, Continuous Delivery, and Agile development
  • Experience with unit testing
  • Experience developing and creating large-scale distributed applications
  • Experience with source control systems
  • Familiarity with blockchain technologies
  • Experience with load testing and system analysis
  • Experience with other languages such as Go, C++ or C#
  • Experience working with remote teams

What's in it for you…

  • A paid internship
  • Game credit perks
  • Intern events to connect the EA community

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.