This job listing expired on Oct 30, 2024
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Battlefield

The Foundation Technology Engine team is home to remarkable technical talent buildingBattlefield tools and technology on EA's proprietary game engine, Frostbite. We aim to empower engineering and content creation with a myriad of tools and workflows, while empowering themulti-studio distributed development team to create connected experiences for Battlefield fans around the world. Our people are the backbone and driving force for our creative products, and that is why we provide everyone with the chance to express themselves and be their best as wework towards a common cause. Join us!

Role Overview

In the position of Integration Engineer, your responsibilities include assisting with and enhancing integration procedures, as well as developing new policies for integration. You will join anIntegration team dedicated to providing new tools and technology to the Battlefield Franchise,working closely with other engineers and testers. Integration Engineers tackle issues presented by other engineering teams through the analysis of data to pinpoint and resolve issues.Additionally, they oversee the continuous integration systems and maintain records of theintegration procedures and results.

To succeed in this role, you need a solid foundation in software engineering, familiarity with diverse tools and technologies, and strong communication and problem-solving skills. You also need to be both flexibility and have comprehensive knowledge, with the capacity to engage with unfamiliar code in C++, C#, Groovy, or Python, and use automated test results and version control records to ensure high quality builds.

Typical Day-to-day Activities

  • React to continuous integration alerts, by do preliminary analysis and dispatch to theappropriate team

  • Maintain and optimize the build production toolchain

  • Integrate code/data from development branch to release branch

  • Integrate code from engine development branch to game development branch

Requirements

  • Previous experiences in Release Engineer or Integration Engineer discipline

  • Generalist with 5+ years of professional experience in C++

  • Experience in a version control system

  • Experience with scripting language, e.g. Python, PowerShell

Nice to Have

  • Experience debugging code and finding defects

  • Experience with continuous integration or build systems

  • Experience with Visual Studio and the C++ compiler and linker

Advantageous Skills

  • Have previously worked in gaming industry·

  • Previous experiences in Engineering disciplines in game software development

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.