This job listing expired on Jun 13, 2022
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DIGIT is Ireland’s largest games developer, home to a talented team of over 200 people from all over the world and the creators of free-to-play MMO mobile strategy games. Our first game, Kings of the Realm, became a top grossing game in over 50 countries. Our latest project Star Trek™ Fleet Command, is an immersive F2P mobile MMO, which launched worldwide in November 2018 and continues to top the charts across the globe.

DIGIT is part of Scopely, with studios in Dublin, LA, Barcelona, London, Boulder, Seville, Singapore, Seoul and Tokyo.

This role is for a highly motivated and experienced Game Client Engineer that pushes the quality bar on every topic. Your passion will be in creating and maintaining awesome games as well as have the best and most efficient development experience possible.

Here's what you will be doing:

  • Develop next-gen MMORTS mobile games using Unity (for multiple platforms) aiming to be played by millions of daily players
  • Work closely with designers and UX/UI to get thorough specs and flesh out the best way to get new ideas into the game. (Work through storyboards, wireframes, feature specs etc)
  • Be part of breaking down stories into technical tasks that can be estimated
  • Be part of a cross disciplinary team together with server engineers, QA, designers, production etc. that uses a scrum-ish process
  • Implement great widgets and UI. Support the UI team on a technical level
  • Test your own code extensively and work closely with the QA team to resolve bugs and to hit sprint goals with a high product quality
  • Come up with ways to improve process, working with other engineers to implement these improvements

To do this job, you will need:

  • 2+ years of game-dev industry experience (AAA or F2P MMO game-dev experience)
  • 2+ years of experience in developing 3D games using Unity - regrettably we cannot consider applications without Games industry experience
  • Excellent C# (.Net 3.5) skills
  • Good understanding of real-time rendering and rendering bottlenecks
  • Solid understanding how to write low-latency and low-garbage code in C#
  • Fluent in using Git
  • Solid understanding of programming principles, how systems work together and various common architectural approaches
  • Enjoy solving complex technical problems, in large systems
  • Be a gamer

While not mandatory, below are some nice to haves:

  • Experience in games programming outside of Unity using either C++, OpenGL or DirectX, would be great
  • Competence with realtime shader development (HLSL/CGFX, Unity's ShaderLab)
  • Mobile experience (whether it’s native iOS or Android, or an understanding of the limitations of mobile platforms etc.)

Perks of the job, to name a few:

  • Relocating? We’ve relocated over 40 people from all over the world, from your flights to accommodation on arrival, we have you and your family covered.
  • Health and dental insurance for you, your spouse and dependants
  • Generous holiday allowance
  • Fully stocked kitchen
  • Various weekly social events for you to get to know the city and your colleagues

About Scopely:

Scopely is a leading mobile games company home to many top-grossing, award-winning franchises including Scrabble® GO, MARVEL Strike Force, Star Trek™ Fleet Command, Looney Tunes™ World of Mayhem, WWE Champions, The Walking Dead: Road To Survival™, YAHTZEE® With Buddies and Wheel of Fortune®: Free Play, among others. Scopely creates rewarding, immersive games that empower a directed-by-consumer experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform that personalizes gameplay at scale across one of the most diversified portfolios in the west. Recognized in Fast Company’s ‘World’s Most Innovative Companies’ and #2 on Deloitte’s ‘Technology Fast 500’ as one of the fastest-growing companies in North America, Scopely has achieved more than $1 billion in lifetime revenue by creating game experiences that are an important part of people’s lives. Scopely has global operations in Los Angeles, Barcelona, Boulder, Dublin (DIGIT game studio), London and Tokyo, with additional studios in seven countries across four continents.

Scopely is committed to equal employment opportunity regardless of race, colour, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, family or parental status, gender identity, veteran, or disability status, or other protected status.