This job listing expired on Aug 6, 2022
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Deviation Games has an exciting opportunity for a talented Senior Graphics Engineer!

Responsibilities

  • Take ownership of the engineering side of the rendering of a AAA title, that means framerate, delivering visual aesthetic, smoothing out glitches and errors related to any part of the graphics pipeline

  • Work directly with the art & level design team to push the engine to it’s limits while maintaining framerate

  • Innovate creative tools and processes, and maintaining existing core technologies

  • Write clear, maintainable, portable, and highly functional code

  • Mentor and guide less experienced programmers as needed..

  • Study latest papers in the field and disseminate information to the rest of the team.

Requirements

  • UE4 Rendering and Graphics Expert

  • C++ experience (5+ years)

  • Experience in real-time game content pipeline and tools

  • Strong graphics programming skills, background in rendering & shader algorithms, linear algebra, trigonometry & calculus

  • Excellent communication skills

  • Ability to debug, profile, and analyze profiling data and perform GPU optimization.

  • Proficient with writing vertex, pixel, and compute shaders using HLSL or equivalent.

  • DirectX 12 experience - bindless textures etc.

  • Experience with HDR, PBR, and both forward+ & deferred rendering

  • Bachelors or higher degree in Computer Science or related Technical Degree

  • Experience with multi-threading and optimization

Pluses

  • Cg, MEL, Python, GLSL and/or C#

  • DirectCompute, DirectX Raytracing

  • Familiar with node-based material graphs

  • Experience developing for a wide range of PC hardware and console platforms