This job listing expired on Nov 23, 2020
Deviation Games is looking for a talented Senior Concept Artist to join our team!
Responsibilities
- Create a wide variety of high-quality character, creature, environment, and weapon concepts that define the visual style of the game
- Deliver highly polished concept paintings in a timely manner to be used for production and marketing
- Rough out level layouts by blocking them out in 3D (using Sketchup, Modo or other software)
- Create reference packages and callout sheets for production art
- Collaborate with other artist in defining the artistic style of the project
- Coordinate with Art Director, Artist and Production to accomplish the goals of the concept art team
- Paint over screenshots of rough game geo that incorporate design, materials, lighting, atmosphere, and effects
- Visually break down prop designs including showing destroyed states, animated parts, and effects
- Create concepts for standalone visual F/X
- Create graphic designs to be used both in environments and UI
- Communicate directly with environment artists as a point concept artist for levels
- Create storyboards that illustrate the functionality of interactive props
Required Qualifications
- 4+ years of experience in the games industry as a concept artist
- 2+ shipped AAA titles as a concept artist
- Expert in 2D Software (Photoshop/Painter/Procreate)
- Experience using 3D software as a part of a concept pipeline (Modo/Maya/Sketchup)
- Ability to quickly put together high-quality reference sheets
- Experience working in a Studio Pipeline
- Highly creative and an expert in designing both organic and hard surface
- Must have strong organizational skills and have the expertise to complete concepts from start to finish with minimal direction
- Strong foundational drawing and painting skills including composition, design, perspective, and color theory
- Must poses strong interdepartmental communication skills
- Online portfolio. (includes process sketches)
Qualifications
- 6+ years of experience in the games industry as a concept artist
- Excellent communication, collaboration, interpersonal, and organizational skills
- Excellent time management and work discipline
- Expert knowledge in major software tools (Photoshop/Modo/Maya/Sketchup)
- Willingness to incorporate new artistic techniques and software in a production setting
- Enjoys mentoring other artists
- Highly Proficient in major 3D software packages (Modo/Maya and ZBrush)
- Experienced in designing modular assets
- Self-motivated problem solver, ability to work well independently