This job listing expired on Dec 9, 2020
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We are looking for a talented, energetic Game Designer who can shape our games and take them to the top of the charts! Strong economy design/balance skill is a must.

Your other responsibilities include:

  • Provide test specifications to the QA team.
  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  • Create gameplay test plans for internal and external test groups.
  • Provide feedback to designers and other colleagues regarding game design features.
  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
  • Write or supervise the writing of game text and dialogue.
  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.
  • Provide feedback to production staff regarding technical game qualities or adherence to the original design.
  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.
  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
  • Oversee gameplay testing to ensure intended gaming experience and game adherence to the original vision.
  • Guide design discussions between development teams.
  • Devise missions, challenges, or puzzles to be encountered in gameplay.
  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
  • Determine supplementary virtual features, such as currency, item catalogue, menu design, and audio direction.
  • Create gameplay prototypes for presentation to creative and technical staff and management.
  • Consult with multiple stakeholders to define requirements and implement online features.
  • Conduct regular design reviews throughout the game development process.
  • Collaborate with artists to achieve the appropriate visual style.
  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
  • Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

Personal qualities:

  • Be creative, imaginative and original
  • Be fluent in a number of software packages
  • Have a thorough understanding of the market and target audience for computer games
  • Have problem-solving skills
  • Have storytelling ability
  • Have excellent communication and presentation skills
  • Understand the capabilities and benefits of different hardware including PCs, consoles and mobile devices, as well as the relevant software technologies and techniques
  • Have basic drawing and 3D design skills
  • Be able to adapt quickly to change
  • Work well in a team and alone
  • Work well under pressure and be able to meet deadlines
  • Take criticism well
  • Be willing to keep up to date with new developments and trends in the computer games market.