This job listing expired on Feb 2, 2022
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You are:

  • A creative thinker with an interest in level design and gameplay experience in ActionRPGs and Open World Games
  • Dedicated to creating immersive game worlds made up of a wide range of systems and elements. Constraints are challenges that you work around by finding creative solutions
  • Hands-on, driven to design, build and polish ideas into a concrete experience and feel at ease with game engines and scripting
  • Detail focused, highly organized and keen to demonstrate ownership and responsibility in your tasks
  • An excellent communicator both orally and in writing, thriving when interacting with your peers. You collaborate to feedback and improve your work

You will:

  • Gain experience by being a full member of our design department
  • Get the opportunity to take on true responsibility for your tasks while being supervised and supported
  • Contribute to the goals of the level design department by shaping gameplay scenarios and pacing through the implementation of gameplay content, assets and environmental features using our proprietary tools and visual scripting
  • Iterate over gameplay content to increase overall quality and player experience
  • Maintain high quality of your work by acting on feedback and fixing reported bugs
  • Cooperate closely with members of different departments (narrative & quest design, game design, art, animation, etc.)
  • Create and maintain design documentation

Your specs:

  • First experience with 3D game editors, game design tools and visual scripting
  • Ability to effectively collaborate and work across teams towards a common goal
  • Excellent communication skills, dedication and capability to work within a team
  • Strong critical thinking and analytical skills
  • Understanding of level design in the context of ActionRPGs and Open World Games is a plus
  • Fluent English