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Crytek

Senior Environment Artist

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Crytek
🇩🇪 Frankfurt

Crytek is looking for a Senior Environment Artist to join our art team in our Frankfurt, Germany based studio.

Sample pictures or portfolio link, which shows sample work are necessary.

Requirements

  • 5+ years experience in game development
  • Last and/or current gen console experience
  • Expert understanding of current game art processes, limitations and dependencies
  • Strong ability to create believable, realistic environments in a real-time engine
  • Strong knowledge of 3ds Max or Blender, Photoshop, Substance Designer / Painter and Zbrush
  • Strong knowledge of common real-time game engines
  • Established interpersonal and organizational skills
  • The ability to manage and supervise mid-level and junior artists and willingness to carry out mentorship tasks
  • Ability to deliver and receive constructive feedback
  • Good English communication and writing skills
  • Positive, problem-solving and team-oriented attitude
  • Be proactive and self-motivated, work without direct supervision
  • Willing to relocate to Frankfurt am Main area, Germany
  • A portfolio or reel that demonstrates the following:
  • Heavy focus on environment art
  • Proficiency in high and low poly modeling
  • Proficiency in texturing, following PBR rules
  • Strong technical skills (modeling / baking / UVs / modularity / shaders)
  • Strong artistic skills (shapes / colors / proportions / lighting)
  • Keen eye for detail and realism

Responsibilities

  • Work with lead artist and other artists to ensure consistency between vision and implementation of environment assets
  • Understand and follow style guides to guarantee the consistency of the game
  • Create believable and photorealistic environments within CryEngine
  • Create game-ready assets given the technical limitations
  • Supervise and mentor junior artists on the team
  • Provide and accept direction
  • Explore new technologies on the given platforms to achieve best possible results
  • Work within inter-disciplinary teams of artists and level designers
  • Work together with our tech-art department to improve workflow
  • Coordinate with other studio groups including level design and production to achieve project objectives
  • Complete all tasks in a timely manner and to a consistent high quality standard
  • Demonstrate a desire to learn and grow professionally

Plusses

  • Experience with CRYENGINE
  • Experience with procedural content creation
  • Traditional painting skills
  • Experience with photogrammetry
  • Outsourcing experience

What you can expect from us

  • A refreshing yet highly professional atmosphere in a diverse team.
  • Flexible work time.
  • Free public transportation ticket, which lets you use public transport free of charge 24/7.
  • Supported German lessons for our employees
  • Company language is English. Any additional language is a plus, but not a requirement.
  • Extensive assistance with getting visa, work permits and communication with local authorities.
  • Relocation support.
  • A company apartment for your first few months and help in finding a private apartment
  • ...and much more!