Codemasters has a long-standing reputation as one of the premier game developers in the industry. As a global team of creators, storytellers, technologists, experience originators, and so much more, we believe that amazing games and experiences start with teams as diverse and engaged as the players and communities we serve.
When it comes to our F1® franchise, our passionate team brings players closer to the action than ever before. Each iteration innovates to bring players new experiences, letting them live their dream of lining up alongside their heroes from the worlds of F1® and F2™. The F1® franchise is one of the highest-scoring of all time, according to Metacritic. With a focus on innovation and engagement, we’re evolving the ultimate Formula 1 experience for players everywhere, and you could help us raise the bar even higher.
Our UI Engineers help bring the game’s rich 2D and 3D UI screens to life and are responsible for all technical aspects of UI features, including frontend screens, in-game HUD elements, user interactions and overall user experience. The focus is on delivering the vision of the UI art and design teams to build remarkable games that are a joy to interact with.
Reporting to a Technical Director you will:
Technical leader of the UI engineering team, providing both people management and technical guidance
Guide delivery of all UI features from concept to delivery. Involving collaboration with other engineering groups and specialist disciplines, including artists, game designers and audio
Team management responsibilities, including recruitment, appraisals, goal setting and best practices
Motivate and inspire team members
Mentor junior developers
Work with the production team on project scoping and task estimation
Take an active part in developing technical designs and direction of large UI features
Implement high-quality code and complex features in a large codebase
Optimise existing UI systems and features
Help to identify technical debt in multiple areas of the code
Help guide the underlying UI technology forward with the UI systems group
Qualifications and Skills:
Expert C++ knowledge (6+ years).
Expertise in UI related programming.
Data-driven and object-oriented design.
Experience in either a senior or lead role.
Shipped a full-lifecycle title in a UI related role.
UI design patterns (MVVM in particular).
Use of debugging and profiling tools.
Finite state machines.
3D Maths and geometry.
Cross platform and console development experience.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.