This job listing expired on Nov 25, 2021
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Bungie is seeking a Technical UX Designer to join our UI/UX Org. This design role will plan and implement large-scale UI/UX features in close collaboration with Design, Art, and Engineering Leads to deliver major experiential features for future releases of Destiny.

With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in WA & CA). Currently only a select range of positions are available for full-time remote work in WA & CA (please review location for details). Prospective employees located outside of CA & WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.

RESPONSIBILITIES

  • Build and maintain large-scale UI/UX features within our Systems Org and contribute directly to our design guidelines and style guides
  • Gain proficiency in proprietary software tools and pipeline processes to implement visual designs (including visual elements like text, bitmaps, and animations) to a fully-functional and polished state
  • Collaborate with engineering on toolbox, technical requirements, and data flows
  • Collaborate closely with fellow designers to creatively solve design problems, taking into account UX principles and technical limitations
  • Devise and champion best practices for implementation in the areas of structure, organization, reusability, and maintainability
  • Advocate best practices for UI content development and principles and communicate changes to stakeholders across a whole project
  • Utilize graphics software applications to design and produce graphics for UI content
  • Aid and support in final design and visual polish of various in-game elements, as needed

REQUIRED SKILLS

  • Experience in the field of technical implementation and deployment of large-scale games or software solutions
  • Skills in implementing a fully functional and visually polished User Interface
  • Practical understanding of UX methodology, UI mechanics, and Design theory
  • Effective at communication and problem solving
  • An understanding of graphics optimization and engine constraints
  • Ability to take creative approach to solving challenging, complex problems
  • Strong organization skills and the ability to follow established conventions
  • Technical ability to pick up complex authoring tools effectively
  • Enthusiasm for making industry leading game UI

NICE-TO-HAVE SKILLS

  • Scripting/programming experience
  • Experience working in Agile and using a User-Centered Design process
  • Previous working experience in games across multiple platforms
  • Motion Graphics and Visual Effects