The Senior AI Programmer role will report to the Lead AI Programmer. Senior AI Programmers are responsible for designing and implementing large scale AI systems with minimal guidance and providing technical support and mentoring to more junior members of staff.
They are also expected to be proactive in dealing with other disciplines to resolve problems quickly and elicit clear requirements and translate them into flexible reusable solutions. As well as solving challenging new technical problems, a senior AI programmer will have a good understanding of best-practice and standard techniques across a range of AI gameplay systems and will keep up to date on innovations within the industry.
Responsibilities
Deliver high quality AI gameplay systems using appropriate levels of abstraction
Choose appropriate AI solutions to balance the performance and behaviour requirements of the game
Identify and debug technical problems quickly and efficiently
Priorities, plan and manage the time of assigned tasks with minimal oversight
Help define the technical direction and develop innovative solutions for difficult AI problems
Help mentor junior members of the AI programming team, and communicate clearly with other team members and teams with minimal external help
Support other teams with the use of AI systems developed by the team
Use appropriate data structures and algorithms to maximize efficiency (for both development time and runtime performance)
Be vigilant for and report new problems, delays and risks to the appropriate lead/director
Request support from higher levels when required
Requirements
Excellent awareness of AI specific paradigms and algorithms including performance and trade-offs of different approaches
Able to tune AI systems based on high level design input with minimal assistance
Strong C++ programming and debugging skills
Strong communication skills, and comfortable working across teams and mentoring staff.
Extensive algorithm and data structure skills (including time and space complexity and real world vs theoretical performance)
Able to understand and utilize multi-threading primitives
Able to understand and utilize high level networking concepts
Capable of reading and quickly understanding complex code
Self-motivated and driven to creatively solve problems.
Able to plan the work to build an entire sub-system including external dependencies with minimal input
Videogame programming experience on AI gameplay systems, including having shipped at least one AAA PC/console title.
Desire to work in a fast-paced, high growth, start-up company environment
Ability to work full-time based in Edinburgh, Scotland
Bachelor’s degree with a Computer Science/Software Engineering focus or similar experience
Build A Rocket Boy is developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure.
We are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. We’re a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.
If you want to feel comfortable, inspired, and appreciated in your work pursuits then come join us. We have offices in Edinburgh, Budapest and consider WFH candidates.