This job listing expired on Mar 21, 2022
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The UI/UX Designer will set a high bar for design, usability, and visual aesthetic in User Interface for all projects. In each area you work on, you will be responsible for developing highly usable game experience and information design. Developing and implementing layouts will also be key to this role. You will also create purely visual elements, skinning existing layouts, icon creation.

Essential Functions/Responsibilities

  • Design holistic experiences with functional interactions and visuals
  • Collaborate with the team to brainstorm new ideas and drive projects from initial design to final production
  • Go beyond the data to develop core insights about user behavior and understanding, transform insights into actionable product and design outcomes
  • Communicate abstract concepts clearly and confidently across different audiences and varying levels of the organization
  • Be an advocate for great design practice and adopting new technology, champion customer-centric solutions
  • Work with all disciplines to ensure that the game features meet specifications and Boss Fight’s high- quality bar
  • Work with the Design and development teams to create new content and features that drive player engagement
  • Collaborate with Senior Designer to write descriptive documents that effectively communicate game systems and features to the team
  • Exemplify reliability, accountability, and professionalism in all work-related interactions
  • Maintain communication with peers across all departments

Skills and Abilities:

  • Able to work in a highly collaborative, quickly evolving team environment
  • Excellent communication skills
  • Able to manage multiple tasks and be self-directed
  • Positive attitude and ability to receive and provide objective and constructive feedback

Education and Experience

  • 4 years of experience as a UI/UX designer, interaction designer, or similar game development role
  • Proficiency with Unity
  • Proficiency with modern design tools (Sketch, Adobe Creative Suite)
  • Proficiency in generating interactive prototypes using a variety of tools
  • A proven track record of applying user research and testing methodologies, with the ability to interpret results into actionable analysis
  • Proven record of shipping successful UI/UX solutions in video games
  • Experience with technical writing and communications design