Soldiers, scientists, adventurers, oddities…engineers! We are the Overwatch team, passionate gamers at heart, and we’re looking for a new hero to help us make Overwatch 2 - the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based game.
In Overwatch 2, the nations of Earth are under assault. As the omnic forces of Null Sector launch a barrage of surprise attacks around the world, the planet’s governments and militaries prove quickly outmatched—and the remnants of the fearless strike force once known as Overwatch rally to make a valiant stand. Now the world’s heroes must each decide whether to answer the call to reemerge, reunite, and serve as a beacon of hope in a new era of crisis.
We are seeking a talented, motivated, and experienced Graphics Engineer who shares our values:
We take responsibility for delivering our work
We collaborate constantly, helping each other to be successful
We continuously improve our knowledge, workflows and processes
We communicate openly, calling out issues, opportunities, and sharing feedback
We have integrity, maintain confidentiality, and share a sense of ownership in our success
We have passion for the game, our players, quality work, and technology
This philosophy, along with the Blizzard values of “Gameplay First” and “Play Nice, Play Fair,” has made Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to us.
Our ideal candidate has a passion for games and working with artists to bring the visual aspects of the game to life.
Responsibilities
Collaborate with artists, designers, and other engineers to develop and refine key systems
Design, implement, and iterate on new features and development tools for artists
Maintain tools for performance, stability, and error-free operation
Requirements
A minimum of 3 years’ relevant work experience
Fluency in C / C++ and HLSL
Familiarity with game content pipeline and tools
Strong passion for graphics programming and algorithms / mathematics (linear algebra, trigonometry)
Must be comfortable working within and adding to an established code framework
Excellent communications skills
Passion for video games, especially FPS games
Pluses
A degree in computer science, or a related field
Familiarity with multi-threading and optimization
Experience developing for a wide range of PC hardware and console platforms
Please note: If you feel you don’t meet all requirements but are equipped with most, we still encourage you to apply. We welcome the opportunity to open a dialog to be considered.
Irvine/southern California is preferred, but remote may be considered
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected]. General employment questions cannot be accepted or processed here. Thank you for your interest