This job listing expired on Jul 13, 2020
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Blizzard Entertainment is looking for a well-rounded Senior-Level Environment Modeling Artist with a specialty in hard surface modeling to join our award winning pre-rendered cinematics team. We're looking for a humble-yet-ambitious artist who is passionate about all things 3D encourages and inspires those around to continuously improve their own artistic abilities and workflows. In addition to working hard, we’re a tightly knit group that likes to play hard, too. So, in addition to creating beautifully clean, grey-shaded models, we hope you also enjoy laughing and geeking out about video games, movies, 3D printing and collectibles, topology and even UVs. We’re also excited to see what new ideas, workflows, hobbies and interests that you’ll bring to our small dynamic team.

YOUR DAY TO DAY:

You are responsible for creating feature film-level assets that work seamlessly within our pipeline, from initial creation to final publish, as well as all the hurdles along the way. Often, you’ll work as the lone modeler on an asset which could be based off specific concept art, a previs block out mesh, or simply an idea. In other instances, you’ll work together with multiple modelers, helping process the mesh or collaborate to steer the look of the asset, the scene or even the entire show.

Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

REQUIREMENTS:

  • 5+ years of feature film/VFX/pre-render cinematic production experience
  • Ability to create epic environmental assets, both stylized and hyper-realistic, ranging from hard-surface vehicles, props and buildings to entire sets
  • Possess an incredible eye for design, composition, architecture, engineering and lighting
  • Talent for multi-tasking and comfortable working on multiple assets/projects at once
  • Confidence to filter and evaluate criticism and art direction on a professional level
  • Maintain production deadlines and/or communicate any scheduling concerns with Producers
  • Collaborate with downstream departments to ensure an efficient asset handoff based on production needs
  • Skilled at creating clean and efficient UVs, topology and displacement map extractions
  • Self-sufficient to problem solve as well as excellent communication skills

PLUSES:

  • You are a Hard-Surface Modeling Rockstar!
  • Experience leading a small team or project in the past
  • Capacity to look dev/concept model and explore fresh artistic styles without art direction
  • Understanding of the visual style of Blizzard Cinematics and a passion to push them even further
  • Familiar with Redshift and Renderman pipelines
  • Thorough knowledge of current and emerging VFX/Animation pipelines

SOFTWARE EXPERIENCE:

  • Required – Expert in Maya, ZBrush/Mudbox
  • Optional/Pluses – 3dsMax, GrowFX, SpeedTree, Marvelous Designer, Quixel packages, Houdini, World Machine, Photoshop, and Linux

Required Application Materials

  • Resume (PDF preferred)
  • Link to Reel, Website or Portfolio

Job Status: Full-time/Staff

Primary Location: United States-CA-Irvine

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work/life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.