This job listing expired on Jun 30, 2020
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Big Moxi Games seeks for talented and passionate Level Designer to join us in creating a fast-paced multiplayer action game for PC and consoles at our Studio in Porto Alegre. To apply for this job, send an e-mail with your CV and portfolio to the address at the link below, with the subject "Job Application: LEVEL/MAP DESIGNER."

Responsabilities:

  • Development of design documentation for level progression (flow), level layouts, and 3D block-outs for in-engine playtesting
  • Bring new ideas to the table inregards to every facet of the game; mechanics, story, missions, and more
  • Work closely with the artists and programmers to take ideas from conception to implementation

Skills Required:

  • Ability to take direction and accept critical review of your work
  • Clear understanding and appreciation of schedules and milestones
  • 3D game level building experience
  • Ability to create fun and exciting gameplay using a complex array of mechanics
  • Strong understanding of aesthetics as it realtes to level layout and presentation
  • Passion for and broad knowledge of console games with an ability to critically analyze them
  • Knowledge of Landscapes and Heightmaps using Unreal Engine 4
  • Ability to communicate in English

Pluses:

  • World Creator 2 Experience
  • Maya or 3D Max experience

* We believe that a balance between men and women is critical for the better the dynamics of work, so we strongly encourage women to apply for this role.